Base eight is like base ten ... if you're missing two fingers --- Tom Lehrer from his novelty tune New Math
Let's add 16 to a number and see what we get!
0 + 16 = 16 | 0 | + |
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1 + 16 = 17 | + |
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2 + 16 = 18 | + |
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3 + 16 = 19 | + |
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4 + 16 = 20 | + |
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5 + 16 = 21 | + |
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6 + 16 = 22 | + |
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7 + 16 = 23 | + |
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8 + 16 = 24 | + |
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9 + 16 = 25 | + |
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10 + 16 = 26 | + |
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Let's add 20 in Octal to a number and see what we get!
0 + 20 = 20
1 + 20 = 21
2 + 20 = 22
3 + 20 = 23
4 + 20 = 24
5 + 20 = 25
6 + 20 = 26
7 + 20 = 27
10 + 20 = 30
11 + 20 = 31
12 + 20 = 32
Let's subtract 16 from a number and see what we get!
16 - 16 = 0 |
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17 - 16 = 1 |
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18 - 16 = 2 |
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19 - 16 = 3 |
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20 - 16 = 4 |
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21 - 16 = 5 |
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22 - 16 = 6 |
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23 - 16 = 7 |
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24 - 16 = 8 |
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25 - 16 = 9 |
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26 - 16 = 10 |
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Let's multiply 16 to a number and see what we get!
0 * 16 = 0
1 * 16 = 16
2 * 16 = 32
3 * 16 = 48
4 * 16 = 64
5 * 16 = 80
6 * 16 = 96
7 * 16 = 112
8 * 16 = 128
9 * 16 = 144
10 * 16 = 160
11 * 16 = 176
12 * 16 = 192
13 * 16 = 208
14 * 16 = 224
15 * 16 = 240
16 * 16 = 256
x | 16 | = | |||||||||||||||
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x1 | =16 | ||||||||||||||||
x2 | =32 | ||||||||||||||||
x3 | =48 | ||||||||||||||||
x4 | =64 | ||||||||||||||||
x5 | =80 | ||||||||||||||||
x6 | =96 | ||||||||||||||||
x7 | =112 | ||||||||||||||||
x8 | =128 | ||||||||||||||||
x9 | =144 | ||||||||||||||||
x10 | =160 |
Let's divide 16 from a number and see what we get!
160 / 16 = 10
144 / 16 = 9
128 / 16 = 8
112 / 16 = 7
96 / 16 = 6
80 / 16 = 5
64 / 16 = 4
48 / 16 = 3
32 / 16 = 2
16 / 16 = 1
0 / 16 = 0
Let's raise a number to the power of 16 and see what we get!
0 ^ 16 = 0; 0 raised to any nozero positive number is 0; it's the same as 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0.
1 ^ 16 = 1; 1 raised to any power is 1; it's the same as 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1.
2 ^ 16 = 65,536; it's the same as 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2.
3 ^ 16 = 43,046,721; it's the same as 3 x 3 x 3 x 3 x 3 x 3 x 3 x 3 x 3 x 3 x 3 x 3 x 3 x 3 x 3 x 3.
4 ^ 16 = 4,294,967,296; it's the same as 4 x 4 x 4 x 4 x 4 x 4 x 4 x 4 x 4 x 4 x 4 x 4 x 4 x 4 x 4 x 4.
5 ^ 16 = 152,587,890,625; it's the same as 5 x 5 x 5 x 5 x 5 x 5 x 5 x 5 x 5 x 5 x 5 x 5 x 5 x 5 x 5 x 5.
6 ^ 16 = 2,821,109,907,456; it's the same as 6 x 6 x 6 x 6 x 6 x 6 x 6 x 6 x 6 x 6 x 6 x 6 x 6 x 6 x 6 x 6.
7 ^ 16 = 33,232,930,569,601; it's the same as 7 x 7 x 7 x 7 x 7 x 7 x 7 x 7 x 7 x 7 x 7 x 7 x 7 x 7 x 7 x 7.
8 ^ 16 = 281,474,976,710,656; it's the same as 8 x 8 x 8 x 8 x 8 x 8 x 8 x 8 x 8 x 8 x 8 x 8 x 8 x 8 x 8 x 8.
9 ^ 16 = 1.85302018885184E+15; it's the same as 9 x 9 x 9 x 9 x 9 x 9 x 9 x 9 x 9 x 9 x 9 x 9 x 9 x 9 x 9 x 9.
10 ^ 16 = 1E+16; it's the same as 10 x 10 x 10 x 10 x 10 x 10 x 10 x 10 x 10 x 10 x 10 x 10 x 10 x 10 x 10 x 10.
Let's raise 16 to a power and see what we get!
16 ^ 0 = 1; a nonzero number raised to zero is 1.
16 ^ 1 = 16; it's the same as 16.
16 ^ 2 = 256; it's the same as 16 x 16.
16 ^ 3 = 4,096; it's the same as 16 x 16 x 16.
16 ^ 4 = 65,536; it's the same as 16 x 16 x 16 x 16.
16 ^ 5 = 1,048,576; it's the same as 16 x 16 x 16 x 16 x 16.
16 ^ 6 = 16,777,216; it's the same as 16 x 16 x 16 x 16 x 16 x 16.
16 ^ 7 = 268,435,456; it's the same as 16 x 16 x 16 x 16 x 16 x 16 x 16.
16 ^ 8 = 4,294,967,296; it's the same as 16 x 16 x 16 x 16 x 16 x 16 x 16 x 16.
16 ^ 9 = 68,719,476,736; it's the same as 16 x 16 x 16 x 16 x 16 x 16 x 16 x 16 x 16.
16 ^ 10 = 1,099,511,627,776; it's the same as 16 x 16 x 16 x 16 x 16 x 16 x 16 x 16 x 16 x 16.
Let's add 1100 in Binary to a number and see what we get!
0 + 10000 = 10000
1 + 10000 = 10001
10 + 10000 = 10010
11 + 10000 = 10011
100 + 10000 = 10100
101 + 10000 = 10101
110 + 10000 = 10110
111 + 10000 = 10111
1000 + 10000 = 11000
1001 + 10000 = 11001
1010 + 10000 = 11010
1011 + 10000 = 11011
1100 + 10000 = 11100
1101 + 10000 = 11101
1110 + 10000 = 11110
1111 + 10000 = 11111
Remember, just like in a computer, there are only zeros and ones, nothing
else.
Likewise, 2*8 is also 16 because you are adding eight 2's together like this: 2+2+2+2+2+2+2+2, or like this:
Likewise, 4*4 is also 16 because you are adding four 4's together like this: 4+4+4+4, or like this:
Or to break it down even further,
4*4 = 4+4+4+4 = 16
If 4^2=16, does 2^4=16 also? Let's see here:
Or to break it down even further,
2 * 2 * 2 * 2
= (2 + 2) * 2 * 2
= ((2 + 2) + (2 + 2)) * 2
= (((2 + 2) + (2 + 2)) + ((2 + 2) + (2 + 2))) = 16
You can also imagine that you can get 16 if you take the cube root of 4,096. Since this computer cannot display balls in 3-D, you'll have to get that many blocks, and build a base 16 by 16 and stack the blocks 16 high. You'll use exactly 4,096 blocks to build that perfect cube.
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